Facebook Drank the WhatsApp Koolaid
WhatsApp | The Big Picture:
" . . . unlike tech, a great song is forever. You don’t have any use for your Windows XP machine, but you still want to hear Gnarls Barkley’s “Crazy.” You can’t buy the world, the same way you can’t buy romance. Connection is something you feel. Creativity is something inbred. Just because Mark Zuckerberg fleshed out Facebook that does not mean he’s a visionary. He’s anything but. Stop drinking the kool-aid. P.S. It’s truly a global village. But only someone from Kiev seems to know this. Jan Koum set about to lasso the entire world’s users, not just those in the media-savvy, media-hungry United States. If you’re not marketing to the entire world, you’re not dreaming big enough...."
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- Amazon game console, game studio Double Helix
- Mobile Games, Ratings Manipulation
- Spil Games, 1000 HTML5 games by December 2014
- IPO goes sour, Candy Crush maker "crushed"
- Rakuten, Voice-Call App, Viber, Games
- ICE gaming conference, Gaming Law
- HTML5 Video Interactivity
- Microsoft Xbox Live to power Android and iOS games
- HTML5, Your Next App
- Amazon Appstore, Developers Can Charge For HTML5 W...
- Flappy Bird, Game Patterns, Context
- Google Developer Day at GDC - LIVE video March 18,...
- Google opens Chromecast to game developers
- UK OFT, games developers, consumer laws
- US Trademark Bullies Crush Game Competition
- Pinterest, Evolving as Visual Medium (video)
- Gartner says HTML5 is a Top 10 Mobile Technology 2...
- Mobile Game Makers, Long Term Survival, Sustainabi...
- Nokia, Hobbled by Windows Phone
- Facebook Drank the WhatsApp Koolaid
- The App-ocalypse: You Do Not Need Apps on Your Sma...
- Crushing Competition, Trademark Abuse, Mobile Games
- Amazon, mobile game developers, game machine coming?
- Miami historic preservation board, Miami Tequesta ...
- Games, Console Platform, Mobile Platform
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