Sunday, August 3, 2014
Digital Revenue: Worldwide mobile gaming revenue rose 27 percent in 2013
Mobile Games Still a Footnote at the Electronic Entertainment Expo | Re/code: "....from its humble display at E3, one would hardly guess that mobile gaming is the fastest growing part of the videogame business. Worldwide mobile gaming revenue rose 27 percent in 2013, compared with the prior year, according to SuperData, a research firm that tracks mobile and social gaming. Indeed, smartphone and tablet games, which brought in $3 billion last year in the U.S., are the largest source of digital revenue for the gaming industry. Digital revenue has become the industry’s muscle-bound hero. This category, which sweeps in mobile apps, social games, subscriptions, downloadable console titles and additional content, now accounts for more than half of the $21.5 billion U.S. consumers spent last year on games, according to NPD data.... " (read more at link above)
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